Hunyuan3D 2.1
Tencent's open image-to-3D model with PBR texture synthesis and full training code. A separate artifact from the Hunyuan chat product, and not under an OSI-approved licence.
Overview
Two models in a pipeline. Hunyuan3D-Shape-v2-1 is a 3.3B diffusion transformer, 21 transformer layers with an MoE layer for latent representation, that turns a single image into a watertight mesh. Hunyuan3D-Paint-v2-1 is a 2B mesh-conditioned multi-view diffusion model that generates physically based rendering materials over that mesh, so what comes out has albedo, metallic and roughness channels rather than a single flat texture. Shape generation alone runs in 10GB of VRAM, texture generation in 21GB, the full pipeline in 29GB. One 32GB card covers the lot.
Tencent released the full training code with the weights in June 2025. That is the part almost every other open 3D release skips, and it means fine-tuning on a proprietary asset library is a normal engineering task rather than a research project. Hunyuan3D-Omni later extended the same backbone to accept point clouds, voxels, bounding boxes and skeletal poses as conditioning signals, which is how you get deterministic control over geometry and pose instead of rolling prompts until something usable appears.
Now the licence, because it decides whether any of the above is available to you. The Tencent Hunyuan 3D 2.1 Community License Agreement is not open source in the OSI sense. It defines a Territory that excludes the European Union, the United Kingdom and South Korea, and forbids using the model, its derivatives or its outputs outside that Territory. Cross 1 million monthly active users and you must request a separate licence from Tencent. Outputs may not be used to improve any other AI model. Note also what never opened: Hunyuan3D 2.5, the PolyGen quad-mesh model announced 8 July 2025 and the 10B Hunyuan3D 3.0 with 1536-cubed geometric resolution are all hosted product or API. The open branch has not moved since 18 June 2025.
Key Features
- ✓ Hunyuan3D-Shape-v2-1 is a 3.3B diffusion transformer, 21 layers with an MoE layer for latent representation, taking a single image to a watertight mesh.
- ✓ Hunyuan3D-Paint-v2-1 is a 2B mesh-conditioned multi-view diffusion model generating physically based rendering materials, so output carries albedo, metallic and roughness channels rather than one baked map.
- ✓ 10GB of VRAM for shape generation alone, 21GB for texture and 29GB to run the full image-to-textured-asset pipeline end to end.
- ✓ Full training code released with the weights in June 2025, making fine-tuning on a proprietary asset library realistic rather than theoretical.
- ✓ Hunyuan3D-Omni extends the same backbone with point cloud, voxel, bounding box and skeletal pose conditioning for controllable generation.
- ✓ Around 59,500 Hugging Face downloads in the past month, with mature ComfyUI 3D nodes and Blender bridges around it.
Where it holds
- • PBR output means assets land in Unreal or Unity with material channels intact instead of needing a texture rebuild by hand.
- • Training code ships alongside the weights, which most open 3D releases skip entirely in favour of inference-only reference code.
- • The complete pipeline fits on a single 32GB card, so a workstation RTX 5090 or an A6000 is enough without any distributed setup.
- • Still the strongest openly downloadable image-to-3D system available, with no western release matching it on textured asset quality.
Where it breaks
- • The Tencent Hunyuan 3D 2.1 Community License Agreement is not open source. It defines a Territory excluding the European Union, the United Kingdom and South Korea, and bars use of the model or its outputs outside that Territory, which rules the model out for most EU and UK teams.
- • Above 1 million monthly active users across your products you must request a separate licence from Tencent, and outputs may not be used to improve any other AI model, killing synthetic 3D data pipelines.
- • Tencent kept the better models closed. Hunyuan3D 2.5, the PolyGen quad-mesh model from July 2025 and the 10B Hunyuan3D 3.0 at 1536-cubed voxel resolution are product or API only, and the open branch has sat at 2.1 since 18 June 2025.
- • Mesh topology out of the box is dense triangle soup. Production use still needs retopology, which is exactly the problem the closed PolyGen model was built to solve.
My Take
The European Union, the United Kingdom and South Korea are carved out of the licensed Territory entirely, which ends the conversation for a lot of teams before it starts. The Tencent Hunyuan 3D 2.1 Community License also caps you at 1 million monthly active users and forbids using outputs to train other models. Inside those lines you get the best open image-to-3D system anyone has published: a 3.3B shape DiT plus a 2B PBR texture model, full training code included, 29GB of VRAM for the whole pipeline on one card. Tencent has since shipped a 10B Hunyuan3D 3.0 at 1536-cubed voxel resolution and kept it closed, which tells you where the line is heading.
Quick Info
- Pricing:
- free
- Openness:
- Open weights
- Licence:
- Tencent Hunyuan 3D 2.1 Community License Agreement
- Starting at:
- Weights and training code cost nothing to download, but the licence is not OSI-approved. Commercial use is permitted inside a defined Territory that excludes the European Union, the United Kingdom and South Korea, and above 1 million monthly active users you must request a separate licence from Tencent. Outputs may not be used to improve any other AI model. The newer Hunyuan3D 3.0 and PolyGen are sold as a hosted product instead.
- Added:
- Aug 2026
- Updated:
- Aug 2026
Use Cases
Judge it on your own work
The notes above say where Hunyuan3D 2.1 holds and where it breaks. The fastest check is your own workload.
Visit website ↗Alternatives to Hunyuan3D 2.1
Tripo
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Meshy
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Rodin (Hyper3D)
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